The top image is the next background for the animation. This next scene will probably last a little longer than the previous one – perhaps five seconds or so. The colours are fairly muted/desaturated because I want to keep the focus on the character who will be running in from the left. This background previouslyContinue reading “Interior Background Art”
Tag Archives: art
Test Animation
I’m not much of an animator if I’m honest. I made two animations while I was at uni and both were made over two years ago. We were specifically told to avoid walk/run cycles because they would be too difficult to animate and extremely labour intensive. They were right. To be fair it didn’t takeContinue reading “Test Animation”
Setting the Tone
This is the finished version of one of the previous concepts I updated on the blog a couple days ago. I’ve been trying to work out what I want this project to be and also what the overarching style and colour scheme for the background art will look like. Before deciding on style and colourContinue reading “Setting the Tone”
More World-Building
With these pieces I’m simultaneously trying to create a believable world (well, as believable as a world can be with sentient woodland creatures) and build up my background painting portfolio for animation (I will be adding colour at some point as well). The top piece is a zoomed in version of a pervious concept thatContinue reading “More World-Building”
Environment Concept pt. Deux
A slight expansion on the farm house concept. As I mentioned in the previous blog post I felt like the house didn’t look abandoned enough and that I would rectify that and I think this goes at least part of the way to doing that. It was also a good exercise in drawing an objectContinue reading “Environment Concept pt. Deux”
Environment Concept
This is the first pass at some world building for the new project. Simply put, it is the location where the story takes place; an old abandoned farm house with an acorn tree at it’s rear. The acorn tree is primarily the home of a field mouse and a squirrel. As to what the storyContinue reading “Environment Concept”
Mouse and Squirrel
A couple of very Disney-esq character designs. These were done mostly as a response to watching the Disney classic “Basil the Great Mouse Detective” which is still a great film, but looks really roughly animated when you compare it to some of its polished modern counterparts. The character designs seem basic, there’s less thought aboutContinue reading “Mouse and Squirrel”
The Magic Cloak
Final spread (unless a publisher wants to approach me for a full book… hint, hint). To be honest all these pages have been very rough and the character design pretty elementary. There’s a definite Disney aesthetic to all the pages which wasn’t initially intentional, but certainly was in the last two spreads. So what next?Continue reading “The Magic Cloak”
Confronting Giants: Process
I find myself talking about my process quite a lot in this blog, but there really is no substitute for a good old visual. So below is how I typically approach things. I’ll annotate as I go to fill in any gaps. And that’s pretty much it! Hopefully that gives you some insight in toContinue reading “Confronting Giants: Process”
Freyja character sheet
This isn’t really a character sheet… well it is because of how it looks here, but it’s actually a movement cycle for a double page spread that I’ll hopefully have done tomorrow. I should actually work on character sheets more I think if I want to work for Disney/Pixar/Dreamworks/Netflix as a character designer, so expectContinue reading “Freyja character sheet”
