
I’m not much of an animator if I’m honest. I made two animations while I was at uni and both were made over two years ago. We were specifically told to avoid walk/run cycles because they would be too difficult to animate and extremely labour intensive. They were right. To be fair it didn’t take me as long as I thought it might – I thought about 12 hours, but it took about 6 – but it’s also not as smooth as I’d like, however the jerkyness (not a word) seems to work for the character. I could go back in and add more frames, but this is only a test for what is gonna be a bigger project.
Going forward I’ll be doing more background art and potentially animating some more scenes. I genuinely enjoyed making this, but it’s going to take a fair while to master the basics, I do however own “Drawn to Life” which is a book of all Walt Stanchfield’s teachings on animating that was compiled while he worked at Disney.
Anyway, more to come.
Cheers
Matt